Large City: Yêmëyê-yè Sêdè

Yêmëyê-yè Sêdè

Yêmëyê-yè Sêdè
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceBîrîjisë Zone
RegionSitasupugubi Basin
Founded1375
Community LeaderLord Mlêlë
Area92 km2 (36 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation3926 m (12880 ft)
Average Yearly Precipitation220 cm/y (86 in/y)
Population21683
Population Density235 people per km2 (602 people per mi2)
Town AuraWild Magic
Naming
Native nameYêmëyê-yè Sêdè
Pronunciation/jɘˈmëjɘ/ /jè/
Direct Translation[drunk (inebriated)] [plastic]
Translation[Not Yet Translated]

Yêmëyê-yè Sêdè (/jɘˈmëjɘ/ /jè/ [drunk (inebriated)] [plastic]) is a subtropical Large City located in the Bîrîjisë Zone of the Engineer's Guild.

The name Yêmëyê-yè Sêdè is derived from the Goblin language, as Yêmëyê-yè Sêdè was founded by Sé̄̌ Ga̋nḱ 'Bullet Kristy' Jó̄ Vú̄̋ch Yoúrmë̌, who was culturaly Iron Elf.

Climate

Yêmëyê-yè Sêdè has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cold 8°C (46°F). Yêmëyê-yè Sêdè receives an average of 220 cm/y (86 in/y) of precipitation, most of which comes in the form of rain during the summer. Yêmëyê-yè Sêdè covers an area of nearly 92 km2 (36 mi2), and an average elevation of 3926 m (12880 ft) above sea level.

Overview

Yêmëyê-yè Sêdè was founded durring the late 15th century in fall of the year 1375, by Sé̄̌ Ga̋nḱ 'Bullet Kristy' Jó̄ Vú̄̋ch Yoúrmë̌. The establishment of Yêmëyê-yè Sêdè suffered from many setbacks, delays, and obsticles, most notably a group of Yêmëyê-yè Sêdè which required millitary assistance exterminate before the community could finish being built.

Yêmëyê-yè Sêdè was built using the conventions of Iron Elf durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Yêmëyê-yè Sêdè is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Yêmëyê-yè Sêdè is is constructed arround a series of restrictive baked earthen mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. Yêmëyê-yè Sêdè's Ragnarock-era relics are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Before you’ve even set foot into the heart of Yêmëyê-yè Sêdè, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its god. More than it loves wealth. The city is very clearly poor. Buildings are run down in ways that are not imeadiatly obvious. The people are a bit too thin. The market is very eager to sell to newcomers, but not so eager to buy from them. There’s also a general lack of the hum and buzz of healthy industry in Yêmëyê-yè Sêdè.

Civic Infrastructure

Yêmëyê-yè Sêdè possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Yêmëyê-yè Sêdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Yêmëyê-yè Sêdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Yêmëyê-yè Sêdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Yêmëyê-yè Sêdè's parks.

Yêmëyê-yè Sêdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Yêmëyê-yè Sêdè.

Yêmëyê-yè Sêdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Yêmëyê-yè Sêdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Yêmëyê-yè Sêdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Yêmëyê-yè Sêdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Yêmëyê-yè Sêdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Yêmëyê-yè Sêdè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Yêmëyê-yè Sêdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Yêmëyê-yè Sêdè's public wards, blessings, and other arcane systems.

Yêmëyê-yè Sêdè has an Administrative Academy which trains individuals in the administrative arts.

Yêmëyê-yè Sêdè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Yêmëyê-yè Sêdè's grid is powered by a god's will and kindness.

Yêmëyê-yè Sêdè's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Yêmëyê-yè Sêdè has a first rate hospital which caters to anyone in need of long term medical care.

Yêmëyê-yè Sêdè has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Yêmëyê-yè Sêdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Yêmëyê-yè Sêdè's natural decorations nor waterways.

Yêmëyê-yè Sêdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Yêmëyê-yè Sêdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Yêmëyê-yè Sêdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Yêmëyê-yè Sêdè's garrison was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

In Yêmëyê-yè Sêdè it is impossible to directly or indirectly lie.

The Ice Elemental, Small near Yêmëyê-yè Sêdè are known to be a mutant strain of the creature.

Yêmëyê-yè Sêdè's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves reenactments to channel Invocation energies of tier 1 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 43
  • Farmers: 61
  • Farm Laborer: 108
  • Hunters: 74
  • Milk Maids: 58
  • Ranchers: 27
  • Ranch Hands: 59
  • Shepherds: 60
    • Farmland: 87599 m2
    • Cattle and Similar Creatures: 5420
    • Poultry: 65049
    • Swine: 4336
    • Sheep: 216
    • Goats: 43
    • Horses, Mounts, and Beasts of Burden: 2168

Craftsmen

  • Arms and Toolmakers: 43
  • Blacksmiths: 50
  • Bookbinders: 28
  • Buckle-makers: 29
  • Cabinetmakers: 52
  • Candlemakers: 74
  • Carpenters: 62
  • Clothmakers: 54
  • Coach and Harness Makers: 22
  • Coopers: 55
  • Copper, Brass, Tin, Zinc, and Lead Workers: 29
  • Copyists: 21
  • Cutlers: 18
  • Fabricworkers: 49
  • Farrier: 100
  • Furriers: 14
  • Glassworkers: 65
  • Gunsmiths: 49
  • Harness-Makers: 20
  • Hatters: 42
  • Hosiery Workers: 15
  • Jewelers: 25
  • Leatherwrights: 54
  • Locksmiths: 22
  • Matchstick makers: 32
  • Musical Instrument Makers: 32
  • Painters, Structures and Fixtures: 27
  • Paper Workers: 30
  • Plasterers: 30
  • Pursemakers: 35
  • Roofers: 22
  • Ropemakers: 22
  • Rugmakers: 20
  • Saddlers: 42
  • Scabbardmakers: 48
  • Scalemakers: 23
  • Scientific, Surgical, and Optical Instrument Makers: 14
  • Sculptors, Structures and Fixtures: 21
  • Shoemakers: 20
  • Soap and Tallow Workers: 68
  • Tailors: 173
  • Tanners: 28
  • Upholsterers: 30
  • Watchmakers: 29
  • Weavers: 63
  • Whitesmiths: 17

Merchants

  • Adventuring Goods Retellers: 14
  • Arcana Sellers: 15
  • Beer-Sellers: 28
  • Booksellers: 32
  • Butchers: 55
  • Chandlers: 54
  • Chicken Butchers: 64
  • Entrepreneurs: 21
  • Fine Clothiers: 55
  • Fishmongers: 60
  • Florists: 13
  • Potion Sellers: 38
  • Resellers: 94
  • Spice Merchants: 29
  • Wine-sellers: 46
  • Wheelwright: 32
  • Woodsellers: 21

Service workers

  • Bakers: 108
  • Barbers: 111
  • Coachmen: 33
  • Cooks: 83
  • Doctors: 44
  • Gamekeepers: 35
  • Grooms: 20
  • Hairdressers: 77
  • Healers: 61
  • Housekeepers: 69
  • Housemaids: 114
  • House Stewards: 65
  • Inns: 21
  • Laundry maids: 43
  • Maidservants: 74
  • Nursery Maids: 38
  • Pastrycooks: 72
  • Restaurateur: 94
  • Tavern Keepers: 90

Specialized Laborer

  • Ashworkers: 30
  • Bleachers: 20
  • Chemical Workers: 12
  • Coal Heavers: 46
  • In-Town Couriers: 49
  • Long Haul Couriers: 48
  • Dockyard Workers: 45
  • Gas Workers: 10
  • Hay Merchants: 18
  • Leech Collectors: 57
  • Millers: 49
  • Miners: 50
  • Oilmen and Polishers: 32
  • Postmen: 49
  • Pure Finder: 29
  • Skinners: 65
  • Sugar Refiners: 12
  • Tosher: 32
  • Warehousemen: 69
  • Watercarriers: 48
  • Watermen, Bargemen, etc.: 61

Skilled Laborers

  • Accountants: 29
  • Alchemist: 35
  • Clerk: 46
  • Dentists: 22
  • Educators: 57
  • Engineers: 31
  • Gardeners: 22
  • Mages: 16
  • Plumbers: 23
  • Pharmacist: 25
  • Professors: 9
  • Scientists: 16
  • Wizards: 9

Civil Servants

  • Adventurers: 21
  • Bankers: 29
  • Civil Clerks: 49
  • Civic Iudex: 24
  • Consultants: 14
  • Exorcist: 48
  • Fixers: 26
  • Kami Clerk: 40
  • Landlords: 42
  • Lawyers: 27
  • Legend Keepers: 36
  • Militia Officers: 197
  • Monks, Monastic: 80
  • Monks, Civic: 69
  • Historian, Oral: 50
  • Historian, Textual: 26
  • Policemen, Sheriffs, etc.: 50
  • Priests: 80
  • Rangers: 29
  • Rat Catchers: 31
  • Scholars: 32
  • Spiritualist: 40
  • Slayers: 12
  • Storytellers: 78
  • Military Officers: 74

Cottage Industries

  • Brewers: 74
  • Comfort Services: 80
  • Enchanters: 24
  • Herbalists: 24
  • Jaminators: 67
  • Needleworkers: 69
  • Potters: 34
  • Preserve Makers: 65
  • Quilters: 30
  • Seamsters: 114
  • Spinners: 65
  • Tinker: 24
  • Weaver: 52

Artists

  • Actors: 23
  • Architects: 8
  • Bards: 35
  • Costumers: 13
  • Dancers: 27
  • Drafters: 13
  • Engravers: 17
  • Fine Furniture Carpenters: 10
  • Glaziers: 23
  • Inlayers: 20
  • Musicians: 61
  • Painters, Art: 11
  • Playwrights: 23
  • Sculptors, Art: 19
  • Wood Carvers: 77
  • Writers: 80

Produce Industries

  • Butter Churners: 72
  • Canners: 65
  • Cheesmakers: 72
  • Ice Merchants: 9
  • Millers: 43
  • Picklers: 35
  • Smokers: 28
  • Stockmakers: 23
  • Tobacconists: 32
  • Tallowmakers: 48

8172 of Yêmëyê-yè Sêdè's population work within a Foundational Occupation.

11777 of Yêmëyê-yè Sêdè's population do not work in a formal occupation, but do contribute to the local economy. 1734 (8%) are noncontributers.

Points of Interest

Yêmëyê-yè Sêdè is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of spared the town from an attack. The recitation of the hero's story remains a popular tavern and fair tale.

History